Publisher: Springer; 1st ed. 2016 edition (March 5, 2016)
Format: PDF / Kindle / ePub
Size: 8.9 MB
Downloadable formats: PDF
This booklet describes a brand new computational method of creativity. With chess because the area of research, the authors convey experimentally how a working laptop or computer might be imbued with the 'spark' of creativity that permits it to compose chess difficulties or puzzles which are either difficult and aesthetically beautiful to people. This new process known as the electronic Synaptic Neural Substrate (DSNS) mimics the brain's skill to mix fragments of doubtless unrelated details from assorted domain names (such as chess, photos and track) to motivate itself to create new gadgets in any of them. Representing the innovative in computational creativity study, this booklet may be precious to scholars, educators and researchers within the box in addition to synthetic intelligence (AI) practitioners, usually.
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